18 %

Etherfields

115,00

Etherfields is a narrative, cooperative game for 1 – 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters.

Learn about the Dreamers, their forgotten past, and their desperate mission. Uncover the surreal, sprawling dreamscapes. Just don’t be surprised when—just like dreams often do—they become a little disturbing… Prepare to be challenged by escape-room like riddles. Spot a clue in the image. See a hidden link between several pieces of information. Use your instinct as much as your logic.

Damaged Box!!!!

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Description

Etherfields is a narrative, cooperative game for 1 – 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters.

Learn about the Dreamers, their forgotten past, and their desperate mission. Uncover the surreal, sprawling dreamscapes. Just don’t be surprised when—just like dreams often do—they become a little disturbing… Prepare to be challenged by escape-room like riddles. Spot a clue in the image. See a hidden link between several pieces of information. Use your instinct as much as your logic.

In the beginning, you’ll explore the Dreamworld, trying to find out what this is all about and who you are – and you are there for a specific reason, but, at first, you can’t remember too much. You’ll have to restore your memories from scattered pieces.

The rules are pretty straightforward at the beginning, but they will grow more and more complex during the campaign. New rules open new possibilities and, sometimes, may turn everything upside down.

Deckbuilding in Etherfields applies to almost every deck in the game, not only the players’ ones. If you want to know more, enter the Dreamworld. It may be dark here and there, but it certainly isn’t gray. Then, look around and ask yourself: what if we all live in a vast, shared dream?

Info

Additional information

Weight 5 kg
Players

1+

Weight

Medium

Gameplay

Solo, Cooperative

Duration

90 Min, 180 Min

Mechanics

Deck Building, Dice Rolling, Grid Movement, Modular Board, Role Playing, Variable Player Powers

Characteristics

Board, Cards, Dice

Theme

Fantasy

Best Played with

2 players

Age

Teenagers

Kind

Core

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