17 %

Eldritch Horror: Signs of Carcosa

25,00

Signs of Carcosa is an expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.

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SKU: FFGEH06 Categories: , , , Tag:
Description

range is the night where black stars rise,
And strange moons circle through the skies
But stranger still is
Lost Carcosa.
–Cassilda’s Song in The King in Yellow, Act I, Scene 2

Beneath the light of a gibbous moon, poets and artists pen strange verse and weave arcane sigils into their paintings. The Unspeakable One is entering the world, his horrid city is tearing its way through dimensions, and as it does so, more and more humans succumb to a mindless insanity. The very people you have sworn to protect may come padding after you on a cursed night, knife in hand and the light of evil stars gleaming in their eyes. Whether you’re walking along the streets of Tokyo or through trackless jungles in the heart of Africa, you may be forced to choose between the people close to you and the people of the world.

Signs of Carcosa is an expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.

Info

Additional information

Weight 1 kg
Players

1+

Weight

Medium

Gameplay

Solo, Cooperative

Duration

120 Min, 240 Min

Mechanics

Action Points, Dice Rolling, Variable Player Powers

Characteristics

Board

Theme

Cthulhu

Best Played with

4 players

Age

Teenagers

Kind

Expansion

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